Sport Singularity

Projects · Håkon Ege

Free “Sports Innovation Hub” for Young Sportpeople Goes Live

Oslo, 6 May 2025 — Partners in the Erasmus+ COMPATH project (Grant No. 101050955) gathered at the headquarters of Collective Innovation AS (COLIN) for the consortium’s final transnational meeting. With the Digital Competence Hub on Sport Innovation now fully piloted, the team reviewed progress to date and mapped out the final steps before the project concludes later this year.

Progress Highlights

About the Competence Hub

Accessible at https://portal.sportsinnovationshub.com, the Hub equips 16- to 25-year-old student-athletes and sports professionals with the sports technologies and entrepreneurial skills demanded by today’s sport-tech market.

Result

What it delivers

R1 – Training Modules

12 interactive courses on AI, data analytics, esports, entrepreneurship, soft skills and more

R2 – Facilitator Toolkits

Step-by-step guides for coaches, tutors and career advisers

R3 – Gamified Platform

Multilingual interface and mobile-first design

All background materials and news are available on the project website https://sportsinnovationshub.com.

“The Competence Hub transforms big ideas—AI, wearable tech, fan engagement—into practical lessons that young sports professional and student-athletes can act on immediately.”
— Håkon Ege, Project Lead, COLIN

Next Steps

  1. Final content refinements based on pilot feedback

  2. Open-access impact report summarising learner outcomes

  3. Post-project sustainability plan to secure long-term hosting and updates

Funding acknowledgement
This project is co-funded by the European Union. The views expressed are those of the authors and do not necessarily reflect those of the EU or the European Education and Culture Executive Agency (EACEA). Neither the EU nor EACEA can be held liable for them.